
The Devil’s Plan Season 2, aka Death Room, has arrived on Netflix, bringing back high-stakes strategy, alliances, and betrayal. This time, 14 contestants battled it out for a prize fund of up to 500 million won ($358k).
The aim of the game remains the same: collect as many pieces as possible. As is explained at the start of the Netflix series, a main match takes place each day, and within each game is a prize match, giving players the opportunity to build their prize pot.
Whoever gets the most pieces at the end of The Devil’s Plan Season 2 wins the jackpot. At the end of each main match, players are split into two groups depending on how many pieces they have. Those with the lowest numbers are sent to the prison block, where they compete in a second game in the Death Room.
For all matches, violence is prohibited, but everything else – plotting, scheming, and backstabbing – is fine. Here’s a rundown of all the games, results, and eliminations now that the finale is out. Warning: spoilers ahead!
Match 1 – Crooked Cops

The first game in The Devil’s Plan Season 2 is a battle of wits between the thieves, who try to steal pieces, and the police, who try to arrest them. The roles are decided by chance before the gameplay begins.
Roles
- 12 police officers are split into three color-coded teams: red, blue, green
- 2 corrupt cops are secretly placed in two of the teams
- 2 thieves move secretly around a map to collect hidden pieces
- The corrupt cops know each other
- The thieves know who the corrupt cops are
- Everyone knows who the thieves are
Game setup
- Game board is the Seoul subway map with 28 hidden pieces spread across 176 stations
- Cops and thieves place movers on the board
- Cops’ positions are public; thieves’ positions are hidden
How it works (up to 15 rounds)
- Thieves move first (max two spaces), then each police team takes a turn
- Cop teams act in rotating team order: red, blue, green (order changes each round)
- Each cop has two actions per turn (can be the same or different):
- Investigate: check for clues in or one space away
- Arrest: try to capture a thief in or one space away
- Clues are private and only visible to the player who investigates. They then relay it to their team, but corrupt cops can lie
- If a thief is arrested by a corrupt cop, the arrest is cancelled
- Thieves can collect a maximum of 12 pieces total. If they’re arrested, they immediately lose all collected pieces and are sent to isolation
Three ways to end the game
- Both thieves are arrested
- Thieves collect all 12 pieces
- 15 rounds are completed
Scoring and rewards
- Honest cops earn pieces for successful arrests and identifying corrupt teammates
- Corrupt cops get pieces only if they remain undetected
- Thieves split pieces with corrupt cops if they avoid capture, but keep everything if the corrupt cops are exposed, and vice-versa
Prize mission
If the main game finishes with 10 rounds, 100 million won will be added to the prize pot. From round 11 on, the pot will be reduced by 20 million won per round.
Match 1 results

The game ended during round 11 without either of the two thieves being arrested, meaning they received 12 pieces between them. The corrupt cops also went undetected, so both thieves and corrupt cops all received four pieces each.
Roles revealed
- Thieves: Tinno, Yoon So-hee
- Corrupt cops: Jung Hyun-gyu (green team), Kyuhyun (blue team)
Corrupt cop accusations
- Red team: Made no accusation (correct)
- Blue team: Accused Kang Ji-young (incorrect)
- Green team: Accused Lee Se-dol (incorrect)
Final piece count
- Jung Hyun-gyu: 4 pieces
- Kyuhyun: 4 pieces
- Tinno: 4 pieces
- Yoon So-hee: 4 pieces
- Lee Se-dol: 1 piece
- Justin H. Min: 1 piece
- Kang Ji-young: 1 piece
- 7high: 1 piece
- Lee Seung-hyun: 1 piece
- Choi Hyun-joon: 1 piece
- Chuu: 1 piece
- Kim Ha-rin: 1 piece
- Park Sang-yeon: 1 piece
- Son Eun-yoo: 1 piece
Results of prize mission
Since the game is played in 11 rounds, 80 million won is added to the prize pot.
Players sent to the prison block
After the match, the following players were sent to the prison quarters for the death match:
- Lee Seung-hyun
- Justin H. Min
- Choi Hyun-joon
- Kim Ha-rin
- Son Eun-yoo
- Lee Se-dol
- Chuu
Prison Match 1 – Remove One

This deceptively simple numbers game in The Devil’s Plan Season 2 challenges players to think strategically, bluff confidently, and manage risk over 18 rounds.
Game setup
- Each player receives a personal deck of eight cards, numbered 1-8
- At the start of each round, players select two cards and place them face down in the boxes on the playing table
How it works (18 rounds total)
- Once everyone has submitted two cards, all players simultaneously reveal both cards
- Players then select a marker (left or right) to indicate which of the two cards they’ll submit as their final choice
- Markers are chosen in secret – players cannot look at or reveal them until all have chosen
- After all players have selected, they reveal their markers and submit the corresponding card
Scoring and round resolution
- Any cards of the same number are ruled out, resulting in zero points
- Among the remaining cards, the player with the lowest unique number wins the round
- The round winner receives:
- Points equal to the number on the winning card
- One victory token
- The card used is discarded; the unused card goes to a holding box and cannot be used in the next round
- At the end of Rounds 6 and 12, players are dealt a fresh deck and all remaining cards are reset
Survival rounds (rounds 3, 6, 9, 12, 18)
- At the end of each survival round, total points are tallied
- Players gain one bonus point per victory token
- The player with the highest score earns survival and is removed from the game (in a good way)
- All other players’ scores are reset to zero, but they keep their victory tokens
- If there’s a tie for survival:
- The player with more victory tokens survives
- If still tied, the one who most recently won a round survives
Final round (round 18)
- Two players will earn survival
- Of the final three, the player with the highest score receives one game piece
- The player who fails to earn survival loses all their pieces and is eliminated from the show

Prison Match 1 results
Kim Ha-rin, Chuu, and Justin H. Min are the final three players left in Remove One. The results are as follows:
- Kim Ha-rin – winner, meaning she survives and earns 1 piece
- Justin H. Min – runner-up, meaning he survives with no pieces
- Chuu – last place, meaning she’s eliminated from the game
Hidden Prison Stage – Round 1
A secret, single‐player elimination challenge hidden beneath the prison block’s floorboards is revealed before the second match. Players must first solve the riddle “Always coming but never arrives,” which the prisoners figure out is “tomorrow.”
This unlocks the manhole cover to reveal an entrance below the floor, which includes instructions saying only one player can enter. “If you succeed, this place will be demolished and you’ll be free,” it says. “If you fail, you’ll be eliminated, and another player may try again 24 hours later.”
Lee Seung-hyun decides to go for it, and when the manhole cover is closed, another doorway opens up to reveal a tunnel.
Sadly, she ends up being eliminated, although it’s not yet revealed whether this was due to her bowing out of the challenge or the show is hiding what happened for now.
Match 2 – Unknown

In this mysterious puzzle game, players must reach the center of a colored board by moving their colored cube-shaped tokens – all while discovering and adapting to hidden rules that change how the game works in real time.
Game setup
- Game board has six main colored tiles: red, yellow, blue, green, purple, and white
- Outer ring consists of grey starting spaces
- Center space is a black square, which is the goal
- Each player receives a cube token with six different colored faces (one per color: red, yellow, blue, green, white, purple)
- Players choose a starting space
- If two or more choose the same one, they must negotiate who gets it
- Turn order is determined by the number on each player’s starting square – this order never changes, even if positions are swapped later
How it works (each round)
- Players take turns rolling their cube one space up, down, left, or right
- The cube physically rolls, so the color on the top face changes
- You can push other players’ cubes if you move into their square – their cube will slide one space in the same direction
- Each round consists of all players making one move
- The game ends immediately when a player reaches the black square at the center
- Final rankings are based on which numbered square each player occupies at game’s end
Hidden rules twist
- A set of secret rules is in play, not revealed to the players at first
- If a player triggers one, the game will subtly change – the dealer will apply the new rule without announcing it
- Players are given a short practice game to help them spot hidden rules
- During the main game, one hidden rule is revealed to everyone at the end of each round
- The rules and reveal order are pre-determined
Scoring and rewards
- First player to reach the center gets 3 pieces
- Players ranked second through fifth receive 1 piece each
- All others receive none
Prize mission
If at least one player is eliminated by the end of the game, 100 million won is added to the prize fund.
Match 2 results

The game ended when Kang Ji-young reached the center square first, winning the match and earning three pieces. Players in second to fifth place each received one piece.
Final rankings
- Kang Ji-young: winner, meaning she receives 3 pieces
- 7high, Lee Se-dol, Justin Min, Yoon So-hee: runners up, meaning they each receive 1 piece
Final piece count
- Yoon So-hee: 5 pieces
- Kang Ji-young: 4 pieces
- Kyuhyun: 4 pieces
- Tinno: 4 pieces
- Jung Hyun-gyu: 4 pieces
- Kim Ha-rin: 2 pieces
- 7high: 2 pieces
- Lee Se-dol: 2 pieces
- Justin Min: 2 pieces
- Choi Hyun-joon: 1 piece
- Park Sang-yeon: 1 piece
- Son Eun-yoo: 1 piece
Results of prize mission
Since no one was eliminated, nothing is added to the prize pot.
Players sent to the prison block
After the match, the following players were sent to the prison quarters for the death match:
- Kim Ha-rin
- Son Eun-yoo
- Choi Hyun-joon
- Lee Se-dol
- Justin Min
- Park Sang-yeon
Prison Match 2 – Time Auction

This intense psychological showdown in The Devil’s Plan Season 2 challenges memory, nerve, and strategy, as players bid from a limited time bank to win victory tokens over 19 rounds.
Game setup
- Each player receives a hidden “time bank” of 10 minutes
- The game is played over 19 rounds
- Time is measured in tenths of a second
- Players will not be shown how much time they or others have remaining except when an auction is in progress
How it works (19 rounds total)
- At the start of each round, all players press and hold a concealed button
- A five-second countdown begins; during this time, players can choose to opt out by releasing the button early
- If still holding the button after the countdown, a player enters the auction and their time begins counting down
- To place a bid, a player releases the button when they believe they’ve spent the desired amount of time
- Once all participating players have released their buttons, the player who spent the most time wins the round and earns a victory token
Key rules
- If bids are tied (within a tenth of a second of each other), no victory tokens will be awarded
- Only the winner of each round is revealed – other participants remain unknown
- Players must mentally track their remaining time
Scoring and rewards
- After 19 rounds:
- The player with the most victory tokens wins one game piece
- In case of a tie, the player with more time remaining wins the piece
- If both tokens and time are tied, no piece is awarded
- The player with the fewest victory tokens is eliminated
- In case of a tie, the player with less time remaining is eliminated
Prison Match 2 results

There are two main results from the prison match, which are as follows:
- Kim Ha-rin – winner, meaning she earns 1 piece
- Park Sang-yeon – last place, meaning he’s eliminated from the show
Hidden Stage – The Knight’s Tour

A new Hidden Stage is revealed at the end of The Devil’s Plan Season 2 Episode 4, which we see play out in Episode 5. Jung Hyun-gyu volunteers to take it on, discovering it’s the Knight’s Tour, which they’ve been practicing up until this point.
This involves moving a knight piece around a giant grid following traditional chess rules (in an L-shape), landing on every square exactly once without repetition.
The mission is divided into three rounds on increasingly difficult boards: 6×6, 7×7, and finally 8×8. If he steps on an already-used square or runs out of valid moves, the board resets entirely and the round starts over.
Hyun-gyu, having memorized the first two boards, clears them quickly and just manages to finish the 8×8 with seconds left on the clock. He completes the challenge and isn’t eliminated – but instead of a piece, he receives a mystery advantage to help him in a future match.
Hidden Prison Stage – Round 2

With only one piece left, Choi Hyun-joon decides to have a go at the Hidden Prison Stage. Crawling through the tunnel, he emerges in a small chamber with a vault door, which opens to reveal a stone well-like pit.
The challenge, as we also learn was faced by the now-eliminated Lee Seung-hyun, is deceptively simple: find the key and unlock the safe within 10 minutes. The only clue? The words: “Find the key.”
But there’s a catch – water begins pouring into the chamber, rapidly rising. Seung-hyun failed to solve the puzzle in time. Hyun-joon, however, cracks the clue by matching each letter of the phrase “Find the key” with drawings on the wall that depict objects starting with those same letters (e.g. F = Fox).
He unlocks the safe just in time and earns 10 pieces, catapulting him into first place. In a strategic move, he lends one piece to Son Eun-yoo, aiming to strengthen the prisoners’ alliance moving forward.
Match 3 – Halloween Monster

The third game in The Devil’s Plan Season 2 sees players take on monsters in battle, earning victory points and loot for each kill. But there’s a twist: alliances can be formed – and some players are secretly monsters themselves.
Roles
- All players start with 5 free victory points and a dagger weapon card
- Players may form alliances (maximum 3 members per alliance)
- A player may only belong to one alliance, and alliances cannot be changed once formed
Game setup
- One hour before the game starts, players enter a dealer room to negotiate alliances and make trades
- When the round begins, players have 20 minutes to exchange victory points (only within their alliance)
- Each player must have at least one victory point at all times
How it works (repeats over multiple rounds)
- Turn order is decided by highest to lowest victory points (ties settled by drawing lots)
- Battlefield and monster target are revealed at the start of each round
- Monsters have:
- HP (health) = number of victory points awarded for killing them
- Loot = pieces and special weapon cards
- Players attack monsters in turn, using one weapon card per turn
- Players have 30 minutes per turn to:
- Choose a number on the battlefield (marked by double solid lines)
- Play one weapon card
Weapon cards
- Dagger (basic): 3 attack power, reusable each round
- Poison: 1 attack power, drains 1 HP per round until monster dies
- Ice: 3 attack power, freezes monster so no one else can attack it until the player who used the ice card has their next turn
- Dual Swords: 4 attack power, can hit 1 or 2 monsters
- Grenade: 6 attack power, instant HP loss
- Dynamite: 10 attack power delayed, activating on next turn
Attack mechanics
- Only one weapon may be used per turn
- Excess attack power is lost if it exceeds monster’s remaining HP
- Attacks are secret – no one knows who attacked or what weapon was used
- If a player kills a monster:
- Their identity is revealed
- They receive the monster’s loot and victory points
- Dead monsters are replaced with a new one from the reserve pool
- All ongoing attacks meant for the previous monster are redirected to the new one
Special items (cost 1 piece each)
- Scouter card: reveals remaining HP of all monsters; must be used before victory point transfer
- Change the order card: lets you change your position in the turn order; played alongside weapon card
Additional rules
- Only the dagger is reusable; all other weapon and item cards are discarded after use
- Special weapons and items can be traded, including across alliances
- A round ends when all players have initiated attacks
- Turn order in future rounds reverses among tied players from the previous round
- Game ends when all monsters in the reserve pool are defeated
Scoring and rewards
- Total points of each alliance are averaged between its members
- Final individual scores are calculated to one decimal place
- Player with highest final score receives 6 pieces
- In the event of a tie, the pieces are split evenly
Prize mission
If only one player is eliminated by the end of the match, 100 million won is added to the prize pot.
Secret rule (revealed during gameplay)
- Player positions 10 and 11 are considered part of the battlefield (they’re outlined by double solid lines)
- Players in these positions can be attacked like monsters – if killed, they’ll be eliminated and their attacker takes all their pieces and weapon cards
- This twist is not revealed upfront, as players must discover it on their own
Match 3 results

While there were plenty of winnings throughout Halloween Monster, the main ones you’ll want to know are who bagged pieces (bringing them one step closer to the final prize). So, these results are as follows:
- Round 2: Hyun-gyu defeats the Witch – earns 1 piece
- Round 4: Kyuhyun defeats the Dokkaebi – earns 1 piece
- Round 4: Choi Hyun-joon defeats and therefore eliminates Lee Se-dol – earns Se-dol’s victory points and 2 pieces
- Round 5: Kyuhyun defeats the Grim Reaper – earns 2 pieces
- Round 5: 7High defeats Medusa – earns 1 piece
Final piece count
- Choi Hyun-joon: 11 pieces
- Kyuhyun: 9 pieces
- Tinno: 6 pieces
- Yoon So-hee: 6 pieces
- Kang Ji-young: 4 pieces
- 7high: 4 pieces
- Jung Hyun-gyu: 4 pieces
- Kim Ha-rin: 3 pieces
- Son Eun-yoo: 2 pieces
- Justin H. Min: 1 piece
Results of prize mission
After eliminating Lee Se-dol, 100 million won is added to the prize fund.
Players sent to the prison block
After the match, the following players were sent to the prison quarters for the death match:
- Kang Ji-young
- Kim Ha-rin
- Son Eun-yoo
- 7High
- Justin H. Min
Prison Match 3 – Sniper Hold’em

Sniper Hold’em is a high-stakes poker variant where players compete for chips and survival by betting – and sniping – each other’s hands.
Game setup
- Each player receives 60 betting chips
- The game uses four decks of cards numbered 1-10
- Each round begins with players drawing numbers between 1–5 to determine the starting player (highest goes first; play proceeds clockwise)
- One chip is laid down by each player as the opening stake before any cards are dealt
How it works
- Each player receives two hidden personal cards
- Two community cards are then revealed face-up
- A betting round follows, beginning with the starting player
- The maximum bet is capped by the chip count of the player with the fewest chips
- Bets must match across all players before the round can end
- Once the first betting round ends, two additional community cards are revealed
- A second betting round follows using the same protocol
- After betting concludes, each player’s final hand is formed using their two personal cards and the four shared community cards
Hand rankings (highest to lowest)
- Four of a kind
- Full house
- Straight
- Three of a kind
- Two pairs
- One pair
- Highest single card
Key rules
- Before cards are revealed, players attempt to snipe specific hands
- Each player may name one hand to snipe per round by stating its type and highest card (e.g. “eight-high straight” or “two pair sevens”)
- If a player successfully snipes another player’s exact hand, that hand is automatically relegated to the bottom of the rankings
- The highest-ranking hand not sniped wins the round and takes the entire pot
- In the event of identical hands:
- The player with the highest number in the hand wins
- If still tied, the player with the higher personal card wins
- If still tied, the player with the highest sum of personal cards wins
- If still tied or all hands are sniped, the round is declared a draw and chips are divided evenly
- Leftover chips (if any) are distributed one by one, starting with the first player who bet
Scoring and rewards
- A player who reaches 75 chips is deemed safe and must return those 75 chips to the dealer
- Any remaining chips after that can be given to other players – but they must give at least one chip to any player with none
- The game continues until all players except one have secured survival
- The last remaining player is eliminated from The Devil’s Plan Season 2
Prison Match 3 results

Kim Ha-rin comes in last place, meaning she is eliminated from the show.
Match 4 – Treasure Island

Game setup
- The game board consists of 81 squares, including land, water, fences, and walls
- 10 boxes are placed on land squares – one contains the treasure chest
- Each player begins with one arrow and 20 auction chips
- The game takes place over nine rounds: five auction rounds and four exploration rounds, alternating in order
How it works (auction rounds 1, 3, 5, 7, 9)
- 11–13 arrows are up for bid in each auction round
- Players use their 20 auction chips to bid on arrows in secret
- To bid, players place any number of chips into a booth and submit them to a dealer
- The highest bidders receive arrows in descending order of their bids
- Ties are broken by:
- Number of game pieces (more pieces = higher priority)
- Drawing lots if pieces are tied
- Players cannot share or transfer auction chips
- Arrows cannot be altered, broken, or customized
How it works (exploration rounds 2, 4, 6, 8)
- Players use their arrows to navigate the board and open boxes
- Each round lasts 40 minutes, and players may enter the dealer room at any time but can stay for a max of 3 minutes
- Arrows must start at the fixed starting square
- All arrows must begin and end on red dots, meaning they all form straight lines or right angles
- Players can link arrows together from the endpoint of a previous arrow
- Arrows may only touch at endpoints – overlapping or mid-arrow placement is not allowed
- Upon reaching a box, players can choose to open it (receive points + a clue) or continue exploring
- Opened boxes become worth 5 points for anyone else who opens them later
- Used arrows are temporarily withheld until the next round
- Players can restart exploring from the original starting point if arrows remain
- Borrowing one arrow per round is allowed by mutual agreement
- Players can pay 1 piece to check clues in a previously opened box (no points awarded for this)
Scoring and rewards
- Treasure chest ending: If a player finds the chest, the game ends immediately and that player earns a special piece
- Default ending: If no one finds the chest by the end of round 9, the game ends automatically
- Once the game has ended, there are point-based rewards and penalties:
- 41+ points: earns two pieces
- 31–40 points: earns one piece
- 10–20 points: loses one piece
- Under 10 points: loses two pieces
Prize mission
If only one player is eliminated by the end of the match, 100 million won is added to the prize pot.
Secret rules (revealed during gameplay)
- Players learn that arrows can be placed diagonally and even in 3D configurations – not just flat, straight lines
- These alternate placements allow creative routes to access otherwise unreachable boxes
Match 4 results

Treasure Island comes to an end when Yoon So-hee successfully uncovers the treasure chest. The final point scores – and resulting rewards or penalties – are then announced.
Final rankings
- Kyuhyun: 45 points – earns 2 pieces
- Tinno: 45 points – earns 2 pieces
- Jung Hyun-gyu: 45 points – earns 2 pieces
- Yoon So-hee: 40 points – earns 1 piece
- Choi Hyun-joon: 33 points – earns 1 piece
- Son Eun-yoo: 32 points – earns 1 piece
- Kang Ji-young: 25 points
- 7high: 23 points
- Justin H. Min: 20 points – loses 1 piece
Since Justin only has one piece in his bank, he’s eliminated from The Devil’s Plan.
Bonus treasure chest reward
As the player who discovered the treasure, So-hee earns an additional (and ruthless) reward: the right to steal four pieces from other players. She chose the following:
- Kang Ji-young – 1 piece
- 7high – 2 pieces
- Son Eun-yoo – 1 piece
Final piece count
- Choi Hyun-joon: 13 pieces
- Yoon So-hee: 11 pieces
- Kyuhyun: 8 pieces
- Tinno: 8 pieces
- Jung Hyun-gyu: 8 pieces
- Kang Ji-young: 3 pieces
- 7high: 2 pieces
- Son Eun-yoo: 2 pieces
Results of prize mission
Since Justin is eliminated, 100 million won is added to the prize fund. The prize fund now stands at 280 million won.
Players sent to the prison block
After the match, the following players were sent to the prison quarters for the death match:
- Tinno
- Kang Ji-young
- 7high
- Son Eun-yoo
Prison Match 4 – Triple Dice

In this game of risk, strategy, and prediction, players battle to earn the highest score using combinations of dice over four rounds. The twist? Not all dice are visible – and correctly predicting your performance can lead to a major bonus.
Game setup
- Each player starts with:
- 9 white dice (public), 1 red dice (hidden), 1 blue dice (hidden)
- 4 score prediction cards: Zero (exactly 0 points), Minimum (1–6 points), More (7–10 points), Maximum (11+ points)
- The game is played over 4 rounds, with 3 submissions per round
- 11 dice total per player; only 9 are ultimately used
How it works (4 rounds)
- Before submitting dice, each player secretly chooses a score prediction card
- All 9 white dice are rolled publicly and visible to all players
- Each player rolls their red and blue dice privately in color-coded dice towers
- Players take turns (in a set order) submitting a three-dice combination, selecting from their white and hidden dice
- Hidden dice may be included using a colored placeholder (red or blue marker)
- Hidden dice are revealed only after all submissions are locked in
- Once all combinations are submitted, rankings are determined and points awarded
- Dice used in a submission are removed from play, and remaining dice are used in subsequent submissions
- At the end of the third submission, each player discards their remaining two unused dice
Combination rankings (highest to lowest)
- Triple – 3 of the same number
- Straight – 3 consecutive numbers (1 and 6 are not considered consecutive)
- Double – 2 matching dice and one different die
- Single – 0 matching or consecutive values
Scoring per submission
- 1st place – 6 points
- 2nd place – 3 points
- 3rd place – 1 point
- 4th place – 0 points
- If players submit the same combination:
- The combination with the highest individual number wins
- If still tied, compare the highest unused die remaining in the player’s pool
- If a true match, the submission is considered a tie
- If multiple players submit exactly the same dice, shared ranks will split the combined point total evenly
Prediction bonuses
- Players who accurately predict their round score receive a bonus multiplier:
- Accurate score prediction = points x 2 for that round
- Correctly predicting a score of 0 = 40 bonus points
- Incorrect predictions provide no bonus
Scoring and rewards
- The player with the highest total score receives 1 game piece
- In the event of a tie for highest score, no piece is awarded
- The player with the lowest total score is eliminated from The Devil’s Plan Season 2
Prison Match 4 results

After four rounds, the results are as follows:
- Kang Ji-young – 74 points
- Son Eun-yoo – 65.5 points
- 7high – 60 points
- Tinno – 33 points
That means Ji-young receives one piece as a reward, while Tinno is eliminated from The Devil’s Plan Season 2.
Match 5 – Balance Mancala

In this strategic point-scoring game, players move both their own and opponents’ counters around a circular board in an effort to collect color points as evenly as possible — while carefully manipulating a unique endgame scoring formula.
Game setup
- The board consists of 14 spaces in total:
- 12 color spaces (red, blue, green) arranged in a specific circular pattern
- 2 special spaces: one angel (white) and one devil (black)
- Each player receives 4 identical counters
- Turn order is determined by drawing lots
- Players take turns placing their 4 counters on the board:
- Placement is done one at a time, in play order, for 4 times
- A maximum of 2 counters per space is allowed during setup
How it works
- The active player chooses a space containing one of their own counters
- They pick up all counters on that space – not just their own
- Moving clockwise, they drop the counters one by one on the next spaces
- The final counter placed determines who scores points, and how
- If the final counter lands on a color space:
- The owner of that counter earns points in the color of that space
- Points awarded = total number of counters on that space (including the final one)
- If the final counter lands on a special space:
- Angel space: the counter’s owner gets points equal to the number of counters on the space, in the color where they have the most points
- Devil space: the counter’s owner gets points equal to the number of counters on the space, in the color where they have the fewest points
- If there’s a tie for “most” or “fewest” color, the player who moved the counter chooses between them
- Players must strategically move both their own and others’ counters to control scoring and avoid imbalance
- If any player reaches 30 points in a single color, the game ends immediately
Scoring and final ranking
- Each player’s final score is calculated as follows:
- Deduct their lowest score from their highest score
- Subtract the resulting number from their lowest score
- The resulting number is the player’s final score
- This incentivizes balanced scoring across all three colors
Penalties and rewards
- Any player with 15 points or fewer total must forfeit half their pieces
- Player with the highest final score receives five bonus pieces
- If the lowest scorer has fewer than five pieces, they must forfeit all their remaining pieces
Prize mission
If they can send another player’s counter to the devil space, increase the score of their highest color by five points at once, and complete this mission five times over, a total of 100 million won will be added to the prize fund.
Match 5 results

Since no one managed to reach 15 points, every player faces the penalty of losing half their pieces, except for Kyuhyun, who has the lowest score and is eliminated.
Final rankings
- Kang Ji-young: -2 points
- Kyuhyun: -12 points
- 7high: -6 points
- Son Eun-yoo: 5 points
- Yoon So-hee: -3 points
- Jung Hyun-gyu: 2 points
- Choi Hyun-joon: 0 points
Since Son Eun-yoo has the highest score, she receives Kyuhyun’s four pieces.
Piece count
- Kang Ji-young: 2 pieces
- 7high: 1 piece
- Son Eun-yoo: 5 pieces
- Yoon So-hee: 6 pieces
- Jung Hyun-gyu: 4 pieces
- Choi Hyun-joon: 7 pieces
This would have meant the following players are going to prison: Kang Ji-young, 7high, and Jung Hyun-gyu. However, Hyun-gyu chooses to use his reward from the Hidden Stage. This means he receives 10 additional pieces.
Final piece count
- Kang Ji-young: 2 pieces
- 7high: 1 piece
- Son Eun-yoo: 5 pieces
- Yoon So-hee: 6 pieces
- Jung Hyun-gyu: 14 pieces
- Choi Hyun-joon: 7 pieces
Players sent to the prison block
- Kang Ji-young
- 7high
- Son Eun-yoo
Prison Match 5 – Wall Go

This strategic territorial game from The Devil’s Plan Season 2 challenges players to claim the largest space on a shared board by moving counters and building walls.
Game setup
- Players draw lots to determine play order
- Each player receives 2 counters, each a different color
- Players take turns placing their first counter in order
- The second counter is placed in reverse order
- The game board is a grid with spaces where walls can be placed on each side
How it works
- Players take turns moving 1 of their 2 counters
- Counters may move 1 or 2 spaces, in any direction (up/down/left/right)
- Counters cannot move to or through occupied spaces
- After moving, the player must build a wall on one side of the square their counter now occupies
- Walls cannot be placed where one already exists
- Each player has 90 seconds per turn; if time expires, a wall is placed at random
- The game ends when all counters are trapped in closed-off territories
- Each player’s territory area is calculated by counting the number of enclosed squares
Special rule
- Each player has one chance to knock down a wall blocking their path
- Wall breaking can only occur during that player’s turn
- If unused before the game ends, this chance is lost
Outcome and rewards
- Players are ranked by total enclosed area (across both counters)
- In the case of a tie, the player with the largest single territory ranks higher
- The top-ranked player secures survival and is awarded 1 piece
- The remaining two players play a rematch of Wall Go with no wall-breaking allowed
- In the rematch, the player with the larger territory survives
- The last remaining player is eliminated
Prison Match 5 results

Son Eun-yoo wins the first round. She is awarded 1 piece and sent back to living quarters. 7high wins the second round, meaning Kang Ji-young is eliminated.
Players left in the game
- 7high
- Son Eun-yoo
- Yoon So-hee
- Jung Hyun-gyu
- Choi Hyun-joon
Match 6 – Doubt and Bet

In this tense psychological card game, players must bet on how many cards of a certain color are in play – or challenge others’ predictions in a high-stakes bluffing match where slot chips and survival are on the line.
Game setup
- Played with 60 total cards: 10 each of red, yellow, green, blue, purple, and rainbow
- Each player receives:
- 5 card slots (spaces to place cards)
- 4 slot chips (used to bet instead of pieces)
- Cards are shuffled and each player is dealt 5 cards face down (1 per available slot)
- Players place each card in a slot before the round begins
- Rainbow cards count as “wild” and match the predicted color
- The first turn order is determined by drawing lots
- In subsequent rounds:
- The player who lost the last bet goes first
- Every 10 rounds, player order rotates
How it works (each round)
- The first player makes a prediction (e.g. “there are 7 red cards total” across all players’ slots)
- They must wager either:
- At least 1 piece
- Or 1 slot chip (sacrificing a future card slot if they lose)
- Note: 1 slot is always reserved; only 4 can be wagered
- After a prediction is made, the next player chooses to either accept or doubt the prediction
- If they accept:
- They believe the prediction is correct
- The previous player keeps their wagered piece or slot chip
- The accepting player must now make a new prediction that is higher than the one just accepted (same or different color)
- If they doubt:
- They believe the prediction is incorrect
- This triggers a 1v1 betting showdown between the doubting player and the one who made the prediction (see next section)
Betting showdown rules
- Doubting player may call or raise
- Prediction player may call, raise, or fold
- Betting continues until one player calls or folds
- If someone folds: the other player takes all wagered pieces/slots, no cards revealed
- If both bet the same and one calls: cards are revealed
- If prediction is wrong: doubting player wins all bets
- If prediction is correct or higher: prediction player wins all bets
Slot and piece mechanics
- Slot chips wagered are converted into pieces
- Players may exchange pieces for slot chips and vice versa at any time
- Maximum of 5 slots per player
- If a player loses a slot chip, they receive fewer cards in the next round
- At the end of each betting showdown, cards are reshuffled and re-dealt
- After round 15, every 5 rounds, all players must relinquish 1 piece
Outcome and rewards
- A player is eliminated if they run out of pieces
- The game continues until 3 players remain
- At game’s end:
- Each player earns 1 piece per slot they still have
- The player with the most total pieces advances to the final
- The other two are sent to prison
Match 6 results

Son Eun-yoo is the first to be eliminated, followed by 7high. Yoon So-hee wins the most pieces overall, securing her place in the final.
Final piece count
- Yoon So-hee: 14 pieces
- Jung Hyun-gyu: 11 pieces
- Choi Hyun-joon: 6 pieces
Players sent to the prison block
- Jung Hyun-gyu
- Choi Hyun-joon
Prison Match 6 – Equation Pyramid

This math challenge in The Devil’s Plan Season 2 tests quick thinking, accuracy, and memory as players race to create equations that match a target number before their opponent buzzes in.
Game setup
- The match is played over 10 rounds
- A pyramid-shaped board with 10 squares is used each round
- Each square contains:
- A number
- One of four arithmetic operations: +, −, ×, ÷
- Both players are given individual buzzers
How it works (10 rounds total)
- At the start of each round, a target number and the pyramid board are revealed
- Players must choose three squares to form an equation that equals the target number
- Squares can only be used once per round
- The operation in the first square is disregarded
- Equations are solved using standard order of operations
- The first player to find a valid equation must:
- Press their buzzer
- State their answer within 10 seconds
- A round ends when all valid equations have been found or 3 minutes have passed
Scoring and penalties
- Correct answer: +1 point
- Incorrect answer: −1 point
- Duplicate answer or failure to respond within 10 seconds after buzzing: −1 point
Winning and elimination
- After 10 rounds:
- The player with the highest score advances to the final
- The player with the lowest score is eliminated
Prison Match 6 results

The final results from Equation Pyramid are as follows:
- Jung Hyun-gyu – 16 points
- Choi Hyun-joon – 11 points
This means Choi Hyun-joon is eliminated from The Devil’s Plan Season 2, while Jung Hyun-gyu makes it through to the final.
Final Match – Three Games

Jung Hyun-gyu and Yoon So-hee compete against each other in the final match, which consists of three games, with the total prize fund sitting at 380 million won ($273,000). The three games are Big or Small, Bagh Chal, and Questions and Truth.
Big or Small game setup
- 18 rounds total
- Each player gets a personal deck (cards 0–10) and 10 chips
- The dealer uses a separate deck (cards 1–9)
- Players alternate roles each round: one contests, the other bets
Big or Small how it works
- Contest phase:
- Dealer reveals top card from their deck
- Contesting player selects and plays a face-down card from their deck
- Bet phase:
- Betting player predicts if the contestant’s card is Big (higher) or Small (lower) than the dealer’s
- Reveal & outcome:
- Both cards are revealed
- Contestant wins chips equal to the difference if their card is higher
- Bettor wins 2x chips wagered if their prediction is correct
- Incorrect bets = chips lost; draws = chips returned
- Used cards are removed from play
Big or Small outcome
- Game ends after 18 rounds or if a player loses all chips
- Player with the most chips wins
Bagh Chal game setup
- Two boards played simultaneously
- Each player controls:
- Tigers on the right board
- Goats on the left board
- Tigers: 4 counters (start in corners)
- Goats: 20 counters (placed one by one)
Bagh Chal how it works
- Goat player has 90 seconds per turn to place/move goats
- Tiger player can move or capture goats by leaping over them
- Player with more chips from Big or Small chooses who goes first
- Players alternate turns across both boards in a mirrored pattern
- 1 move each on the first board
- Then 2 moves each on the second board
- Alternate every 2 turns until one game ends
Bagh Chal outcome
- Tigers win by capturing 5 goats
- Goats win if all tigers are blocked
- First board to end determines the winner of this game

Question and Truth game setup
- Each player selects 8 cards from a deck and arranges them on a rostrum
- Cards of the same suit must be in ascending order
- Players start with 10 tokens
Question and Truth how it works
- Token phase:
- Players secretly submit tokens
- If tied: both get original tokens back + 2 bonus, then resubmit
- Higher bidder chooses to ask a question (from a set of 11 logic-based queries) or declare truth (guess full card order)
- Questions:
- Designed to help deduce the opponent’s card order
- Must be answered truthfully
- Truth attempt:
- If a truth guess is correct, the player wins the game
- If a truth guess is wrong, the game continues, both players get +2 tokens each round
- Warning light:
- Turns on when a player drops to 5 tokens or fewer
- Turns off when their token count exceeds 5
Question and Truth outcome
- First player to correctly guess the opponent’s full card order wins
- Winner is crowned champion of The Devil’s Plan Season 2
Final Match results – Winner of The Devil’s Plan Season 2

It’s a tense finale, with Jung Hyun-gyu and Yoon So-hee making it through all three games before a winner is declared. Here’s the outcome for the final:
Big and Small
- Jung Hyun-gyu – 21 points
- Yoon So-hee – 20 points
Hyun-gyu wins by one point.
Bagh Chal
Yoon So-hee wins, making the final a draw.
Question and Truth
Jung Hyun-gyu takes first place, making him the winner of The Devil’s Plan Season 2 and the 380 million won cash prize!
The Devil’s Plan Season 2 Episodes 1-9 are streaming on Netflix now, with Part 3 set to arrive on May 20. Until then, check out if any of the Single’s Inferno couples are still together, why you should watch Battle Camp, and TV shows to get excited about in 2025.