LoL patch 25.15 notes deliver a huge list of champion nerfs

illaoi splash art league of legends

After several buff-focused patches, League of Legends is getting a whole heap of nerfs on patch 25.15 to try and balance things out. There are a few buffs and adjustments planned, but it’s mostly nerfs.

With the competitive format for League of Legends changing mainly to fearless draft, the process of people figuring out what is and isn’t meta has completely changed. If a champion is busted, it’s not like they’re going to dominate pick/ban for 5 games, they get played once per series.

As a result, balance now seems a lot more focused on solo queue stats and characters that are real pain points for the average player. MSI 2025 has wrapped up, and this patch seems much more solo queue focused than 25.14 other than the Alistar and Pantheon nerfs aimed at pro play.

Here’s everything we know about LoL patch 25.15.

LoL patch 25.15 notes

Elderwood Rek'Sai.

Alistar

Base Stats

  • Armor reduced: 47 >>> 40

Bel’Veth

Passive: Death in Lavender

  • Attack speed per stack increased: .28-1% >>> .28-1.1%

Q: Void Surge

  • Base damage against champions reduced: 10-30 >>> 0-20
    • Now deals 10 bonus damage to monsters

Braum

Base Stats

  • Base armor decreased: 40 >>> 35
  • Armor per level decreased: 5.2 >>> 5

Corki

Q: Phosphorus Bomb

  • Damage adjusted: 70-270 (+120% bonus AD) >>> 70-250 (130% bonus AD)

R: Missile Barrage

  • Bonus AD scaling increased: 80% >>> 85%

Illaoi

Passive: Prophet of an Elder God

  • Tentacle damage increased: 100% total AD >>> 105% total AD

E: Test of Spirit

  • Debuff duration reduced: 10 seconds >>> 3 seconds
  • Debuff spawns tentacles whenever possible rather than having an internal cooldown
  • Tentacle slam internal cooldown decreased early: 5-3 seconds >>> 4-3 seconds

Irelia

Base Stats

  • HP regen per 5 decreased: 6 >>> 3.5

Kled

Passive: Skaarl, the Cowardly Lizard

  • Dismounted resistances increased: 1-2% bonus HP >>> 4 (+1% bonus HP) – 10 (+2.5% bonus HP)

Master Yi

Q: Alpha Strike

  • Damage adjusted: 30-150 (+50% total AD) >>> 20-100 (+70% total AD)
    • Monster damage adjusted: 95-315 (+50% total AD) >>> 80-260 (+70% total AD)

Nilah

Base Stats

  • Attack speed growth reduced: 3% >>> 2.25%
  • Base AD increased: 58 >>> 60

Pantheon

Q: Comet Spear

  • Monster damage reduced: 105% >>> 90%

Quinn

Q: Blinding Assault

  • Damage adjusted: 20-100 (+80-120% total AD) >>> 65-205 (+80-120% bonus AD)

Rek’Sai

Base Stats

  • Base armor reduced: 36 >>> 35
  • Armor growth per level reduced: 4.95 >>> 4.5

E1: Furious Bite

  • Now has base damage: 80-192
  • AD scaling reduced: 100% total AD >>> 56% bonus AD
  • Empowered damage no longer deals 8-14% max HP
  • Empowered damage is now true damage
  • Cooldown reduced: 10 seconds >>> 7 seconds

R: Void Rush

  • Now resets W cooldown on cast
  • Base damage reduced: 150-450 >>> 150-350
  • Missing health damage scaling decreased: 25-35% >>> 15-25%
  • Cooldown increased early: 100-80 >>> 120-80

Rell

W1: Ferromancy – Crash Down

  • Base shield reduced: 25-125 >>> 20-100

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