The Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. They can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control between Ellie and Abby, and also briefly Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat.
The Last of Us Part II is an action-adventure game set five years after the events of The Last of Us. The player traverses post-apocalyptic environments such as buildings and forests to advance the story. They can use firearms, improvised weapons, and stealth to defend against hostile humans and cannibalistic creatures infected by a mutated strain of the Cordyceps fungus. The game intermittently switches control between Ellie and Abby, and also briefly Joel in the opening sequence. The nimble nature of the player character introduces platforming elements, allowing the player to jump and climb to traverse environments and gain advantages during combat.
Naughty Dog
Sony Interactive Entertainment
The Last of Us
The Last of Us
Jun 19, 2020
May 19, 2021
Naughty Dog Engine is a proprietary in-house engine developed by Naughty Dog and used across multiple console generations since 2007. First deployed on PlayStation 3 with Uncharted: Drake’s Fortune, it evolved through successive versions to support PlayStation 4 and PlayStation 5 titles such as The Last of Us Part II and The Last of Us Part I. The engine features advanced animation systems, dynamic lighting, and tailored optimizations for Sony hardware. It is not publicly available and is exclusively used by Naughty Dog.