Tetris Effect: Connected

Trailers & Screenshots

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About This Game

Tetris Effect: Connected adds an all-new robust multiplayer expansion to the huge variety of addictive and innovative single-player modes that Tetris Effect is known for. Connect and play with or against each other in all-new modes like "Zone Battle," which shakes up traditional 1-on-1 Tetris gameplay via the time-stopping Zone mechanic, or try the innovative co-op of "Connected" mode, where up to three players can literally connect their Tetris playfields together and play as one, as they work together to take down a series of increasingly-challenging CPU-controlled bosses.

Companies

  • Developer:

    Monstars

  • Publisher:

    Enhance

Franchise Info

  • Series:

    Tetris

  • Collection:

    Tetris

Release Dates per platform

  • Meta Quest 2:

    Aug 18, 2021

  • Nintendo Switch:

    Oct 08, 2021

  • Oculus Quest:

    May 14, 2020

  • PC (Microsoft Windows):

    Aug 18, 2021

  • PlayStation 4:

    Aug 18, 2021

  • PlayStation 5:

    Feb 22, 2023

  • PlayStation VR2:

    Feb 22, 2023

  • Xbox One:

    Nov 10, 2020

  • Xbox Series X|S:

    Nov 10, 2020

Age Rating

US & CA
US & CA rating system
EU
EU rating system
KR
KR rating system
JP
JP rating system
AU
AU rating system

Game Engine

  • Unreal Engine 4:

    Unreal Engine 4 (UE4) is the fourth-generation game engine developed by Epic Games. Development began in 2003 under Tim Sweeney’s direction, and the engine was publicly unveiled at GDC 2012. UE4 was officially released on March 19, 2014, with full C++ source access and a new subscription model.

  • Unreal Engine 5:

    Unreal Engine 5 (UE5) is the fifth-generation game engine developed by Epic Games. Development kicked off in 2018 under Tim Sweeney and Kim Libreri’s leadership, and UE5 was publicly unveiled at the Epic Online Event on May 13, 2020. It entered early access on May 26, 2021, and officially launched on April 5, 2022, with full C++ source on GitHub, breakthrough Nanite virtualized geometry, Lumen real-time global illumination, and Epic’s 5 % royalty licensing model.

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