Tekken Advance

Trailers & Screenshots

  • Tekken Advance screenshot
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About This Game

Tekken Advance is a fighting game released for the Game Boy Advance. It is non-canonical to the Tekken storyline, but follows the events of Tekken 3. It uses sprites based on Tekken 3's 3D models for its characters and was the first Tekken game to be released on a Nintendo platform.

Tekken Advance

Companies

  • Developer:

    Namco

  • Publisher:

    Namco, Infogrames

Franchise Info

  • Series:

    Tekken

  • Collection:

    Tekken

Release Dates per platform

  • Game Boy Advance:

    Dec 21, 2001

Age Rating

US & CA
US & CA rating system

Frequently Asked Questions

It uses scaled sprites and Mode‑7 arenas to mimic console-style Tekken. Core mechanics like sidestepping, tagging, throws, and juggles are present—many say it “feels close enough to its counterpart to succeed.”
It maps punch to B, kick to A, and uses L/R for throws and tags. Despite the simplified scheme, players unlock 10-hit combos and find it “intuitively” recreates character movesets.
The game includes 9 core fighters from Tekken 3 plus hidden Heihachi, and offers Arcade, Survival, Time Attack, Practice, Tag Battle, and link‑up multiplayer. Still, many note the lack of story modes and overall depth.
Graphics are unpolished by modern standards but impressive for GBA, with smooth framerate and strong audio. Critics describe it as a “stunning achievement” given hardware limits.
It’s fun for short bursts or portable fighter fans, but becomes repetitive. It’s more of a technical showcase than a lasting experience—great novelty, but shallow compared to console versions.

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