Resident Evil Village is a first-person survival horror game and the sequel to Resident Evil 7: Biohazard. The game maintains elements from previous Resident Evil games, with players having to scavenge environments for items and manage their resources. However, it adds more action-oriented gameplay, with higher enemy counts and a greater emphasis on combat.
Resident Evil Village is a first-person survival horror game and the sequel to Resident Evil 7: Biohazard. The game maintains elements from previous Resident Evil games, with players having to scavenge environments for items and manage their resources. However, it adds more action-oriented gameplay, with higher enemy counts and a greater emphasis on combat.
Capcom Development Division 1, Capcom
Capcom
Resident Evil
Resident Evil
May 07, 2021
Oct 28, 2022
May 07, 2021
May 07, 2021
May 07, 2021
May 07, 2021
Oct 30, 2023
Oct 28, 2022
May 06, 2021
The Reach for the Moon Engine, abbreviated as RE Engine and commonly nicknamed as the "Resident Evil Engine" by fans was created in 2014, during the beginning of the development of Resident Evil 7. The engine is a successor to MT Framework, Capcom's previous engine. Unlike its predecessor the RE Engine includes a variety of new graphical and rendering techniques such as Subsurface Scattering (a shader method used to produce highly realistic human skin), Dynamic shadows, FXAA + TAA, Shadow cache, moreover, rendering techniques include the ability to output 4K Resolution, HDR, a VR specific mode.