Resident Evil 6

Trailers & Screenshots

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About This Game

Resident Evil 6 is the ninth video game installment in the Resident Evil series. It continues the struggle against zombies infected by the new highly virulent C-virus. The game uses the same over-the-shoulder view as Resident Evil 4 and Resident Evil 5, however with a new gameplay mechanic that allows players to slowly move while shoot. Players can select between three scenarios featuring multiple characters and intertwined storylines, and within these scenarios both stories and action cross paths. At key moments during the game, up to four players can join together online to tackle a specific situation, with some stages seeing the usual partnerships swapped to further increase the depth of gameplay.

Resident Evil 6 Cover Art

,Resident Evil 6, Cover Art
3(12 reviews)

Companies

  • Developer:

    Capcom

  • Publisher:

    Capcom

Franchise Info

  • Series:

    Resident Evil

  • Collection:

    Resident Evil

Release Dates per platform

  • PlayStation 3:

    Oct 02, 2012

  • Xbox 360:

    Oct 02, 2012

  • PC (Microsoft Windows):

    Mar 21, 2013

Age Rating

JP
JP rating system
EU
EU rating system
KR
KR rating system
US & CA
US & CA rating system

Game Engine

  • MT Framework:

    MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.

Frequently Asked Questions

Campaign co‑op supports two players (local or online), and Mercenaries mode supports up to four players in local or online sessions.
Co‑op unlocks after completing the short Prelude/tutorial—after that, campaign missions and Mercenaries are available cooperatively.
Mercenaries is an arcade‑style survival mode where you combo enemies under a timer—with time crystals and melee counters giving bonuses for high scores.
Yes—focus on melee kills for +5 to +10 sec each, break time crystals early, memorize spawn spots, and adjust camera/FOV for better awareness.
In campaign co‑op, ammo is shared and you can trade via the item screen; skill points and weapons pickups work differently in splitscreen vs. online.

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