Be prepared to relive the first nightmare in Resident Evil 0, a remastered version of the popular prequel to the original Resident Evil game. This remastered version takes the fear-inducing atmosphere from the original 2002 release and transforms it with stunning new HD visuals, improved sound, widescreen support and an optional modernized control system and more. It's the best way to experience the story of what really happened before the iconic mansion incident that was the catalyst for the entire Resident Evil saga.
Be prepared to relive the first nightmare in Resident Evil 0, a remastered version of the popular prequel to the original Resident Evil game. This remastered version takes the fear-inducing atmosphere from the original 2002 release and transforms it with stunning new HD visuals, improved sound, widescreen support and an optional modernized control system and more. It's the best way to experience the story of what really happened before the iconic mansion incident that was the catalyst for the entire Resident Evil saga.
Capcom Production Studio 3
Capcom
Resident Evil
Resident Evil
Jan 19, 2016
Jan 19, 2016
Jan 19, 2016
Jan 19, 2016
Jan 19, 2016
Jan 21, 2016
Jan 21, 2016
Jan 21, 2016
Jan 21, 2016
Jan 22, 2016
Jan 19, 2016
May 21, 2019
MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.