Dragon Age: Origins is a third-person role-playing game described as a spiritual successor to Baldur's Gate and Neverwinter Nights franchises. Players create their own character by customizing gender and appearance as well as choosing a race and class. Combat is in real time with the ability to pause at any moment: tactical options include an editor which allows the player to give the AI detailed instructions on how to behave in every possible situation. Although the main storyline is the same for every character created, the game features six unique prologues, two for each race. Dragon Age: Origins received critical acclaim upon release, with praise mostly directed at its story, setting, characters, music and combat system.
Dragon Age: Origins is a third-person role-playing game described as a spiritual successor to Baldur's Gate and Neverwinter Nights franchises. Players create their own character by customizing gender and appearance as well as choosing a race and class. Combat is in real time with the ability to pause at any moment: tactical options include an editor which allows the player to give the AI detailed instructions on how to behave in every possible situation. Although the main storyline is the same for every character created, the game features six unique prologues, two for each race. Dragon Age: Origins received critical acclaim upon release, with praise mostly directed at its story, setting, characters, music and combat system.
BioWare Edmonton
Electronic Arts
Dragon Age
Dragon Age
Nov 03, 2009
Dec 21, 2009
Nov 03, 2009
Nov 05, 2009
Nov 05, 2009
Nov 06, 2009
Nov 06, 2009
Jan 27, 2011
Jan 27, 2011
Nov 03, 2009
Nov 20, 2009
Jan 27, 2011
Nov 19, 2009
The Eclipse Engine succeeded the Odyssey Engine and, among other things, supported PhysX hardware acceleration. It was used to produce Dragon Age: Origins (2009) and its expansion pack Awakening (2010). Origins was released with a toolset to allow the players to run their own adventure modules on the Eclipse Engine. An upgraded version of the Eclipse Engine, internally known as the Lycium Engine, was used to produce Dragon Age II (2011).