Destiny

Trailers & Screenshots

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About This Game

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server-as is the case in many conventional MMO games-Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.

Companies

  • Developer:

    Bungie

  • Publisher:

    Activision, ND Games

Franchise Info

  • Collection:

    Destiny

Release Dates per platform

  • PlayStation 3:

    Sep 09, 2014

  • Xbox 360:

    Sep 09, 2014

  • Xbox One:

    Sep 09, 2014

  • PlayStation 4:

    Sep 09, 2014

Age Rating

EU
EU rating system
US & CA
US & CA rating system

Game Engine

  • Tiger:

    No description available

Frequently Asked Questions

It’s a shared‑world FPS you can play solo, but key content like Strikes and Raids require online co‑op. PvP Crucible is also online-only.
No—Destiny requires an internet connection for all gameplay, including story missions. You play on shared servers.
Yes—after the base campaign, the real progression starts with expansions. The first three (Dark Below, House of Wolves, Taken King) add story, gear, and raids.
Yes—the Crucible offers team-based PvP (deathmatch/objectives) and was praised as solid and engaging at launch.
Yes—loot is central: you grind for better gear and raid loot. Critics noted it’s rewarding if you enjoy steady progression.

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