
Clash Royale’s Arena 2, also known as Bone Pit, allows you to unlock new useful cards when completed. So, you’ll want to make sure to use the best decks to get through this level easily.
There are plenty of Arena levels available in Clash Royale, each allowing you to unlock new rewards as you complete them. At first glance, the lower-level ones may seem pretty straightforward.
That’s not always the case, however. Even in Arena 2’s Bone Pit, chances are you’ll already face players who already know strong card combos, even though you’re still learning the ropes.
If you’re stuck or unsure which cards to use to complete this level, we’ve got you covered. Below, you’ll find the best Arena 2 decks in the game, along with detailed instructions on how you can utilize them.
Best Arena 2 Decks
Despite only having 16 cards to work with, this Arena level does challenge you to rely on certain strategies. To help you out, we’ve laid out three versatile decks below.
Giant-Musketeer-Bomber deck

Deck composition:
- Giant
- Tombstone
- Spear Goblins
- Arrows
- Knight
- Skeletons
- Musketeer
- Bomber
A common mistake beginners tend to make is building a fully offensive deck, only choosing cards with damage troops and zero defense. Well, if you’re looking for something balanced, this Giant-Musketeer-Bomber deck with an average of 2.9 Elixir cost is a solid choice.
This deck has everything you need, from tank to support, spell, and defense. First, you’ll want to make an opening with Tombstone. Then, drop the Giant as well as the Musketeer, Bomber, and even the Spear Goblins for extra pressure.
For a counterpush, the Knight can work as a cheap mini tank you can use to defend, while the Musketeer and Bomber already cover air, ground, and splash damage against swarms.
Lastly, you’ll want to save up Arrows to deal with Minions, Skeleton Army, or whatever tries to threaten your Giant.
Related
Knight-Mini P.E.K.K.A-Bomber deck
Deck composition:
- Knight
- Mini P.E.K.K.A
- Bomber
- Spear Goblins
- Skeleton Army
- Arrows
- Tombstone
- Musketeer
Unlike the previous one, this deck doesn’t rely on a big unit like the Giant. Instead, you’ll use Spear Goblins, Musketeer, and Bomber, among others, to counterpush, while also utilizing multiple damage sources to make you less predictable.
With an average of 3.1 Elixir cost, this deck has a Control and Swarm focus playstyle. When it comes to pushing, Knight works as a cheap tank, while the Mini P.E.K.K.A is your high DPS, tank killer. You can also add Bomber to the mix to deal with swarms.
For more chip damage, you can also deploy the Spear Goblins at the bridge or behind the Knight. On defense, place your Tombstone and Skeleton Army to lure and destroy tanks.
The best thing about this deck is that a lot of beginners tend to overspend on pushes, and you can punish their overcommitment with these two cards before swinging into a counterpush. In this case, if your Knight or Mini P.E.K.K.A are still alive, have the Musketeer or Bomber help them by chipping towers down.
What is the best Arena 2 deck in Clash Royale?

Deck composition:
- Giant
- Musketeer
- Minions
- Mini PEKKA
- Bomber
- Arrows
- Skeleton Army
- Goblin Cage
With an average Elixir cost of 3.5, this particular deck is the best one you can use to secure a win in Arena 2. Not only does it have an overall balanced cost and is versatile against different cards, but it also has a very simple winning condition: the Giant.
The Giant here works as your main tower pusher. Once you find the right opportunity to deploy him, you can add supports such as Musketeer as an anti-air ranged DPS, and Bomber, who’s great against swarms, to help the push, behind him.
In terms of Defense, you still have plenty of options to cycle through to defend your tower. If the enemy tries to run tanks, use Mini P.E.K.K.A to deal burst it down, or Goblin Cage to pull them away. On top of that, there are also Musketeers and Minions who deal with flying units.
Although this deck still lacks big spells, you can’t really go wrong with it as it’s really straightforward to use and punishes mistakes well, making it perfect for beginners. It also covers a lot of things, such as air, ground, splash, single-target, building, and a solid win condition.
All cards in Bone Pit
In Arena 2 of Clash Royale, there are a total of 16 cards available for you to choose to take into battle. This may not seem much, but don’t worry, you’ll get to unlock more as you advance through more Arena levels.
Below is a full list of all the cards that can be used, including their rarity and the respective arena in which they are initially unlocked:
Character | Rarity | Arena unlocked in |
---|---|---|
Arrows | Common | Training Camp |
Minions | Common | Training camp |
All Arena Levels
Clash Royale has 24 Arenas in total. To climb, you’ll have to rack up trophies in multiplayer battles. Here’s a full breakdown of every Arena in the game and the exact trophy count you’ll need to unlock them.
Arena Number | Arena Name | Trophies Required |
---|---|---|
1 | Goblin Stadium | 0 |
2 | Bone Pit | 300 |
That sums up the best decks to use in Arena 2’s Bone Pit in Clash Royale. While you’re here, check out the complete tier list as well as the best decks for Arena 4, Arena 5, and Arena 6.