
A whole heap of new Destiny 2 weapons have been added in Episode Revenant, and we’ve listed all of them, including this season’s reprised weapons, for your convenience.
As expected of a major seasonal update, Episode Revenant has introduced a variety of new content, including artifact mods and the Vesper’s Host dungeon, and a new Exotic Shotgun.
However, what really dictates the best PvE Weapons and best PvP Weapons are the guns themselves. So, here’s our comprehensive list of every new weapon added in Episode Revenant to help you know what to watch out for.
Seasonal weapons
Episode Revenant features 10 different weapons in Act 3: Bitter/Sweet, Exuviae, Heretic’s Fervor, Insurmountable, Liturgy, Noxious Vetiver, Red Tape, Scavenger’s Fate, Sovereignty, Vantage Point.
Here are all of archetypes and full perk pools for the above weapons:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
![]() | Void Sidearm (Precision) | Repulsor BraceTo The PainThreat DetectorAttrition OrbsDemolitionistAir TriggerLone Wolf | Destabilizing Rounds Desperate MeasuresOne For AllSurroundedRampageHarmonyClosing Time |
![]() | Void Sniper Rifle (Adaptive) | Explosive Payload DiscordReconstructionEnlightened ActionNo DistractionsDemolitionistStrategistDragonfly | HarmonyDesperate MeasuresPrecision InstrumentBox BreathingAdrenaline JunkieFiring LineWithering Gaze |
![]() | Stasis Scout Rifle (Lightweight) | Keep AwayClosing TimeLone WolfAttrition OrbsFourth Time’s The CharmRimestealerDemolitionist | HeadstoneHigh-Impact ReservesFocused FuryOne For AllExplosive PayloadAdrenaline JunkieRampage |
![]() | Arc Pulse Rifle (Adaptive) | Keep AwayStats For AllDeconstructTo The PainClosing TimeEddy CurrentLone Wolf | HeadseekerSwashbucklerFocused FuryDesperadoHigh-Impact ReservesOne For AllJolting Feedback |
![]() | Stasis Hand Cannon (Aggressive) | Keep AwayStats For AllLone WolfEncoreTo The PainTriple TapRimestealer | HeadstonePrecision InstrumentDesperate MeasuresFrenzyRedirectionExplosive PayloadOne For All |
![]() | Arc Grenade Launcher (Adaptive) | Loose ChangeAttrition OrbsPerpetual MotionUnrelentingStats For AllEnvious ArsenalReverberation | FrenzyKilling TallyHarmonyBait and SwitchExplosive LightCascade PointJolting Feedback |
![]() | Stasis Grenade Launcher (Double Fire) | SurplusSlidewaysEnvious ArsenalQuickdrawPerpetual MotionStrategistRimestealer | One For AllDesperate MeasuresChain ReactionSwashbucklerLead From GoldHarmonyChill Clip |
![]() | Arc SMG(Precision) | Heating UpPugilistAttrition OrbsUnrelentingThreshTo The PainLoose Change | RampageDesperate MeasuresVorpal WeaponRedirectionFrenzyTarget LockJolting Feedback |
![]() | Void Shotgun(Precision) | Dual LoaderSlideshotPerpetual MotionDiscordRepulsor BraceFeeding FrenzyLone Wolf | FrenzySurroundedVorpal WeaponHarmonyDesperate MeasuresClosing TimeDestabilizing Rounds |
![]() | Stasis Rocket Launcher(Aggressive) | SlideshotQuickdrawRimestealerLone WolfAuto-Loading HolsterField PrepTracking Module | HarmonyExplosive LightQuickdrawBipodFrenzyVorpal WeaponChill Clip |
![]() | Stasis Scout Rifle(Lightweight) | DemolitionistFourth Time’s the CharmAttrition OrbsLone WolfKeep AwayClosing TimeRimestealer | Explosive PayloadRampageAdrenaline JunkieOne For AllFocused FuryHigh-Impact ReservesHeadstone |
Trials of Osiris weapons
Trials of Osiris has seen two new weapons added to its loot pool in Episode Revenant: Tomorrow’s Answer and Yesterday’s Question.
Both of these are entirely new guns that feature the following perks:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
![]() | Arc Hand Cannon (Heavy Burst) | To The PainRapid HitDragonflyLone WolfFourth Time’s The CharmClosing TimeAir Trigger | Zen MomentVorpal WeaponVoltshotMoving TargetEye of the StormHeadseekerDesperate Measures |
![]() | Void Rocket Launcher (High-Impact) | Tracking ModuleEnvious ArsenalImpulse AmplifierEnvious AssassinDanger ZoneAir TriggerWithering Gaze | Vorpal WeaponFrenzyExplosive LightCluster BombChain ReactionBipodBait and Switch |
Ritual activity weapons (Crucible, Vanguard, Gambit)
Revenant has seen the introduction of seven new Ritual Weapons across the Crucible, Gambit, and Vanguard activities: Anonymous Autumn, Bygones, Deadlock, Fair Judgment, PLUG ONE.1, Rake Angle, and Wicked Sister.
Here’s everything you need to know about these weapons, including their archetype, what activity they are available from, and their full perk pools:
WEAPON | ARCHETYPE | ACTIVITY | PERK 1 | PERK 2 |
---|---|---|---|---|
![]() | Strand Heavy GL (Adaptive) | Vanguard Ops | StrategistPerpetual MotionEnvious AssassinAuto-Loading HolsterQuickdrawDanger ZoneUnrelentingField PrepEnvious ArsenalSliceClown CartridgeImpulse Amplifier | One For AllFull CourtDemolitionistHigh GroundChain ReactionCascade PointVorpal WeaponBait and SwitchReverberationExplosive LightDeconstructHatchling |
![]() | Stasis Glaive(Aggressive) | Nightfall | PugilistLead From GoldImpulse AmplifierOverflowReplenishing AegisRimestealer | SwashbucklerUnstoppable ForceVorpal WeaponSurroundedClose To MeleeChill Clip |
![]() | Arc Fusion Rifle (Precision) | Nightfall | Well-RoundedReconstructionFeeding FrenzyLone WolfSlidewaysUnder Pressure | Controlled BurstKickstartVoltshotDesperate MeasuresClosing TimeReservoir Burst |
![]() | Arc Sidearm(Lightweight) | Crucible | Zen MomentTo The PainStrategistRangefinderOffhand StrikeLone WolfEddy CurrentEnlightened ActionDiscordDemolitionistClosing TimeAttrition Orbs | SwashbucklerSurroundedRampagePrecision InstrumentMultikill ClipKill ClipVoltshotHarmonyFrenzyDesperate MeasuresAdrenaline JunkieAdagio |
![]() | Stasis Shotgun(Precision) | Competitive | Threat RemoverThreat DetectorSlideshotSlickdrawGrave RobberLone WolfBarrel Constrictor | Trench BarrelOpening ShotOne-Two PunchDesperate MeasuresClosing TimeCascade PointBait and Switch |
![]() | Kinetic Pulse Rifle(Adaptive) | Gambit | DemolitionistAttrition OrbsPerpetual MotionSubsistenceRangefinderZen MomentTo The PainKeep AwayShoot To LootUnder PressureOutlawLone Wolf | FrenzyOsmosisFIreflyHigh GroundEye of the StormDesperadoVorpal WeaponDesperate MeasuresKInetic TremorsHeadseekerKill ClipClosing Time |
![]() | Stasis Auto Rifle(Precision) | Ritual Weapon | Dynamic Sway ReductionRimestealer | OnslaughtHeadstone |
Iron Banner weapons
Iron Banner will introduce two new weapons for players to farm: the reprised Archon’s Thunder and Tinasha’s Mastery, a brand new Stasis Rocket Sidearm.
Here’s all of the perks that will available on these weapons:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
![]() | Stasis Sidearm (Rocket) | ReverberationLoose ChangeImpulse AmplifierEnlightened ActionDeconstructOffhand StrikeAir Trigger | SurroundedOne For AllFrenzyDesperate MeasuresChill ClipBait and SwitchAdagio |
![]() | Stasis Machine Gun (High-Impact) | High-Impact ReservesRimestealerFourth Time’s The CharmEnvious AssassinDynamic Sway ReductionEnlightened ActionAir Trigger | Rewind RoundsTarget LockTap The TriggerKilling TallyHeadstoneOnslaughtDesperate Measures |
Exotic weapons
Alethonym

- Weapon Type: Grenade Launcher
- Element: Stasis
- Exotic Perks: Harvester Spike, Vestigial Alchemy
- Catalyst: One For All
- How to get: Reach level 1 on the Premium Season Pass or Level 40 on the Free Season Pass
Alethonym is the new seasonal Exotic added in Episode Revenant. The Stasis Grenade Launcher uses primary ammo and fires Harvester Spikes that create vestiges after every final blow, which can then be collected to charge up the Exotic’s other unique perk, Vestigial Alchemy.
Related
When fully charged, which requires 12 Vestiges, Vestigial Alchemy can be activated to make your next shot produce a guaranteed ammo brick for you and your team. Activating this perk at 50% produces a Special Brick and activating it at 100% produces a Heavy Brick. This makes it a great option in high-end content where ammo can be tricky to come by, such as when the Attrition gameplay modifier is active.
Icebreaker

- Weapon Type: Sniper Rifle
- Element: Stasis
- Exotic Perks: No Backpack, Ice Breaker
- Catalyst: Icing-Breaker
- How to get: Chance to obtain after completing the Vesper’s Host dungeon
Icebreaker returns in Destiny 2 having featured in the original game, and it’s better than ever. This Stasis Sniper Rifle automatically generates ammo whenever you defeat a combatant or get an assist with any ability or weapon.
It hasn’t just got good ammo economy though, as Icebreaker also triggers an explosion whenever an enemy is defeated, which can even turn into an Ignition if you land a precision final blow or shatter a frozen target. This allows the classic Sniper to deal incredible damage for a special weapon, as well as obliterate Champions, even in high-end activities.
Slayer’s Fang

- Weapon Type: Shotgun
- Element: Void
- Exotic Perks: Nightsworn Sight, Heart Piercer
- Catalyst: Repulsor Brace, Stats for All, Cascade Point, or Loose Change
- How to get: Complete the Kell’s Fall Exotic mission
Now available in Revenant Act 3, Slayer’s Fang is an Exotic Shotgun that fires slug rounds, with these splitting apart and dealing AOE damage after hitting any target. Furthermore, this unusual weapon has the intrinsic ability to stun Overload Champions and weaken combatants, allowing you and your team to deal 15% more damage.
This is a great option on any loadout, but especially for Void Titans who can use it alongside No Backup Plans to deal more damage and become remarkably tanky. If the idea of infinite overshields and a big damage boost sounds appealing, you know what build to try next.
Garden of Salvation reprised raid weapons
Garden of Salvation’s loot table was given a complete overhaul in Revenant, with seven weapons being reprised for the first time since 2019: Accruef Redemption, Ancient Gospel, Omniscient Eye, Prophet of Doom, Reckless Oracle, Sacred Provenance, Zealot’s Reward.
This means that the legacy raid now offers some of the best weapons in the sandbox, and these are the perks available for each of them:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
![]() | Kinetic Bow(Precision) | Archer’s TempoTo The PainOffhand StrikeSuccessful Warm-UpTunnel VisionKilling WindWellspring | Archer’s GambitSwashbucklerKinetic TremorsLone WolfFireflyRapid HitExplosive Head |
![]() | Void Hand Cannon(Adaptive) | RampageLone WolfEye of the StormAir TriggerDestabilizing RoundsDemolitionistRapid Hit | Kill ClipExplosive PayloadRangefinderClosing TimeTo The PainSwashbucklerHarmony |
![]() | Solar Sniper Rifle(Rapid-Fire) | Elemental CapacitorLead From GoldFourth Time’s The CharmEnvious ArsenalNo DistractionsMulliganLone Wolf | Precision InstrumentOpening ShotBox BreathingClosing TimeIncandescentVorpal WeaponSnapshot Sights |
![]() | Arc Shotgun(Precision) | ReconstructionThreat DetectorAir TriggerThreat RemoverSlidewaysEnvious ArsenalPugilist | VoltshotClosing TimeCascade PointOpening ShotOne-Two PunchTrench BarrelBarrel Constrictor |
![]() | Void Auto Rifle(Rapid-Fire) | Destabilizing RoundsTap The TriggerDemolitionistKeep AwayKilling WindStrategistSubsistence | Paracausal AffinityKill ClipCollective ActionDynamic Sway ReductionSwashbucklerOne For AllRepulsor Brace |
![]() | Kinetic Pulse Rifle(Aggressive) | Rapid HitHeating UpKilling WindLone WolfDemolitionistStats For AllSteady Hands | Kill ClipDesperadoKinetic TremorsOne For AllDesperate MeasuresHeadseekerFrenzy |
![]() | Void Fusion Rifle(Rapid-Fire) | Destabilizing RoundsLead From GoldSubsistenceUnder PressureFeeding FrenzyAttrition OrbsAuto-Loading Holster | Reservoir BurstOne For AllKickstartSuccessful Warm-UpControlled BurstClosing TimeRampage |
Season of the Splicer reprised weapons
Four Season of the Splicer (Season 14) weapons were reprised in Episode: Revenant: Chroma Rush, Ignition Code, Sojourner’s Tale, and Gridskipper. The first three of these were released in Act 1 while Gridskipper followed suit in Act 2.
All of these weapons feature new perk pools and can be farmed, and these are the full perk pools for each of them:
WEAPON | ARCHETYPE | PERK 1 | PERK 2 |
---|---|---|---|
![]() | Kinetic Grenade Launcher (Lightweight) | PermeabilitySteady HandsLead From GoldUnrelentingAmbitious AssassinSlideshot | HarmonyHigh GroundVorpal WeaponFrenzyStrategistReverberation |
![]() | Kinetic Auto Rifle (Rapid-Fire) | Heating UpTo The PainTunnel VisionKilling WindDynamic Sway ReductionSubsistence | FrenzyKill ClipTap The TriggerKinetic TremorsTarget LockRampage |
![]() | Solar Shotgun (Pinpoint Slug) | Auto-Loading HolsterHeal ClipOffhand StrikeDiscordMoving TargetQuickdraw | SwashbucklerHarmonyPrecision InstrumentIncandescentAir TriggerOpening Shot |
![]() | Void Pulse Rifle(Rapid-Fire) | DemolitionistPerpetual MotionZen MomentRepulsor BraceLone WolfKilling Wind | Desperate MeasuresElemental CapacitorHeadseekerDestabilizing RoundsFrenzyMultikill Clip |
New Weapon perks
Here are the six new weapon perks added in Revenant that can roll on a range of weapons either added or reprised in Season 25 onward:
- Lone Wolf: Slightly improves aim assist, aim down sights speed, and airborne effectiveness. Increases these effects when there are no nearby allies.
- Closing Time: Improves range, accuracy, and handling as the magazine gets lower.
- Jolting Feedback: Dealing repeated damage with this weapon inflicts Jolt. While Amplified, Jolt is applied faster.
- Withering Gaze: Aiming this weapon for a short period without firing grants the ability to apply void Weaken to the next target you damage. Timer resets after firing or exiting zoom.
- Rimestealer: Destroying a Stasis Crystal or defeating a frozen enemy with this weapon grants you Frost Armor.
- Envious Arsenal: Dealing damage with both other weapons before readying this weapon refills it from reserves.
New Weapon Origin Traits
There are three new Origin Traits added in Episode Revenant: Dark Ether Reaper, Splicer Surge, and Bray Legacy. These can be found on the seasonal weapons, reprised Season 16 weapons, and the Vesper’s Host weapons, respectively.
Here are the official in-game descriptions of each Origin Trait, outlining their effects:
- Dark Either Reaper: Kills with this weapon periodically spawn Dark Ether charges. Charged can be detonated early with weapons fire or by coming into contact with them. Doing so refills this weapon from reserves.
- Splicer Surge: Reloading this weapon after dealing damage grants the weapon a stacking reload speed and handling bonus until stowed.
- Bray Legacy: Damage with this weapon generates a small amount of ability energy for the one closest to a full charge.
That’s all of the new weapons added in Episode Revenant. For more information on Bungie’s looter shooter, check out the best Exotic weapons, Xur’s location right now, the featured Dungeons & Raid, what Exotic Mission is available, and the Promo Codes you can redeem to get some free cosmetics.